Ron Davey
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Professional experience |
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10.2006-Present Redjade
Inc. CG Artist · Object Modeler and Texture Artist - Wanted (Xbox 360) · Object Modeler and Texture Artist - Battlefield: Bad Company (Xbox 360) · Concept Artist, Object Modeler and Texture Artist - Hail to the Chimp (Xbox 360) · Object Modeler and Texture Artist – Blacksite: Area 51 (Xbox 360) · Object Modeler and Texture Artist – Incredible Hulk (Xbox 360) · Character Modeler and Texture Artist – Dungeon Runners (PC) ·
Other duties include concepts, character and
object modeling, and textures for soon to be announced projects 2001-10.2006 Digital Illusions CG Artist ·
Object/Weapons Modeler and Texture Artist -
Battlefield · Texture Artist - Shrek, Pryzm: The Dark Unicorn · Lead Artist - Polly Pocket (GBA) · Lead Artist – Barbie: Gotta Have Games (PS2) · Concept Artist and Character Designer for next gen proposal demos · Pixel Artist on Gameboy Color titles that include Jumpstart: Dinoland Adventure and Diva Starz: Mall Mania |
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Education |
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1997 – 2000 Sheridan College § Interpretive Illustration §
1996 – 1997 Sheridan College § Art Fundamentals §
1991 – 1996 St. Thomas Aquinas |
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accreditations |
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§ 3D Studio Max § Maya § Maxon Bodypaint § Adobe Photoshop § Adobe Illustrator |
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